It has been three busy weeks working in the new asset, and is gonna be BIG.
To make a pause, this night I'm working to make a little asset for Unity Asset Store, just some HD Sci-Weapon, to experimentate a bit making high poly game assets. The asset will go free or just very cheap. If I release it free, I'll put it in some other portals like sharecg.com to make it broadly avaible. Basic modelling is ready, Next, some poligon reduction, UVmap-it, and still thinking of handapinting or more simple texturing system. In the same time, I'm thinking how to script with the less work possible, lighting effects for the weapon. Here you have a peek!
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